However, it seems that Phantom Liberty might feature something closer to Cyberpunk 2077‘s intended police system. Most fans who spent their hard-earned money on the game weren’t laughing. In fact, Cyberpunk 2077 then-Quest Director Pawel Sasko tried to joke about the missing feature by saying that Elden Ring and Sonic’s open worlds also didn’t have police chases. The difference between the police system we were promised and the one we got would have been funny if it wasn’t so sad. While that was just one of the many features missing from Cyberpunk 2077 at launch, it quickly came to represent the many missing features in the game to some degree. From there, the cops were supposed to hunt you down. If you killed someone in the middle of a crowded downtown area, though, you’d essentially turn the area around you into a police warzone. So, if you kill someone in the middle of nowhere, you’d probably be fine. On a very basic level, the idea was that the crimes you committed in Cyberpunk 2077 would all be judged based on how and where you commit them. The plan was for Cyberpunk 2077 to feature a dynamic crime/police system that fit the themes of the game’s universe. Leading up to Cyberpunk 2077‘s release, the game’s developers made a big deal about its police system. Interestingly, it sounds like the Phantom Liberty DLC will add some of those missing pieces back to the puzzle. Fans added some of those features into the game via mods, but the core game is still short of a ton of promised content. While Cyberpunk 2077 is in a much-better place than it was at launch, the game is obviously still missing some major previously planned features.
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